Devlogs
6.2.0
Posted April 27, 2024 by Manyakis
#Update
WHAT'S ADDED: (6.2.0)
- In the Tangent Twins building, swapping weapons between the four assigned Dolls is now possible.
- The Cards in the Gallery now show the requirements needed to unlock them by looking at the card without using the middle panel. (Stopping the time helps)
- On certain menus that show the NPC, you can now press Z to hide the NPC dialog window.
- In a battle, Holding E now toggles the AI of all dolls between following the controlled player or staying still. This doesn't affect dolls with AI-driven Attributes.
- Added one Voice item to the store.
- Added one Pose item to the store.
- Save Transfer is now updated to 6.2.x.
WHAT'S CHANGED: (6.2.0)
- Bytes, Kilobytes, and Megabytes should now pause briefly before attacking whenever they just landed from spawning.
- All "AI Resistance" attributes of Upgrade Cards are now called "Resistance". This means the resistance is now applicable to the Doll even when being controlled by the player.
- All "Hunter" attributes of Upgrade Cards now also have resistance against the enemy it's hunting.
- The ability Dash is now slightly faster.
- Dashing (Level 4) towards a ledge now falls after dashing to it for a while.
- The ability Roll now lessens its speed after several consecutive rolls.
- Firing while staying still after a Roll now makes the weapon fire faster and consumes less energy.
- Extended the time after a Roll that prevents the Doll from falling off a ledge.
- Bombs of Spammer Gigabytes now can't be attacked by AI-driven dolls unless they have the "Spammer Hunter" Attribute.
WHAT'S FIXED: (6.2.0)
- The pause menu in Glitch City should now unpause when pressing the Esc key.
- The sample dolls in the Gallery should now have breast sizes according to how the player customized them.
- Edited the Help item "Bits".
- NPCs now have fewer artifacts in the quality of their artworks.
- Weapon cards now show their "Busty" version whenever the requirement is met.
- A new option item in the Settings menu is now available where you can force not to show the "Busty" version of Weapon cards.
- During battles, Attributes in the upper-right corner sometimes show the wrong Attribute. This has been fixed.
- Leaving the "Gray Area" now puts the player in front of the Passcode building.
- The 3D model in the secret section of the Gallery should now be interactable.