Posted April 27, 2024 by The Platypus King
I don't know how to code sounds. Please help. This is the code:
extends AudioStreamPlayer3D
onready var walk_sound = "res://concrete-footsteps-6752.mp3" <-- this is the line that it says unexpected indentifier on
func _physics_process(delta):
if is_on_floor() and velocity.length() > 0:
if !walk_sound.playing:
walk_sound.play()
else:
if walk_sound.playing:
walk_sound.stop()