Posted April 27, 2024 by xtrememango
Dipping my toes into Godot. Its been a while since I did anything game-dev in unity and thought it would be fun to try something new! Purpose of this project was to have something very simple and attainable, where I could learn the very basics of the Godot engine and GDscript. I originally started with the C# version, but wanted to gain experience with a dynamically typed language, so switched to GDscript.