Posted April 26, 2024 by Slooftly
#iOS
First of all, I would like to apologies for not being able to release for iOS version. As I need to own a Mac to build the game in it after building it on Windows with Unity. I got sad when I found out about this information earlier while trying to fixing the issue with an online friend of mine who own a MacBook.
Therefore, I had to take the game back and put the iOS version on hold until further notice. As for now, I'll still continue making this game until I feel it is complete.
Lastly, I would like to give a huge thanks to my Spectrum friends for playing and giving me live feedbacks during the exhibition.