Devlogs
V38: The return to sender hotfix
Hate to need to do another hotfix so soon, but I can't knowingly leave unavoidable crashes in the wild.
Combat:
- Fixed combat at special locations crashing when you get to the end.
- Fixed the arcade pregame screen lying about the enemies you'll encounter. Most notably on the wood challenge.
- Fixed damage estimations not correctly calculating if status is going to kill an enemy.
- Status effects on dead enemies now decay 5x faster than normal.
Items:
- Tiles generated by the infinitives gauntlet can now be affected by the targe and the heal staves.
- Fixed the adrenaline shot clearing some non-0-scoring wildcards.
- Adrenaline shot description now refers to 'combat' instead of 'adventure', and gives a message when you try to use it when it'd do nothing.
Words:
- Fixed a crash if you input 'send'.
- Added safeword and derived terms to the dictionary.
- Added mercurize and derived terms to metal dictionary.
- Added sap and derived terms to wood dictionary.
Fire dictionary:
- cautery and 11 other derived terms.
- burner, reburn and derived terms.
- brand and derived terms.
Files
SternlyWordedAdventuresV38.love 106 MB
SternlyWordedAdventuresV38-11.4.AppImage 92 MB
SternlyWordedAdventuresV38-macos.zip 116 MB
SternlyWordedAdventuresV38-win32.zip 89 MB
SternlyWordedAdventuresV38-win64.zip 90 MB
SternlyWordedAdventuresV38Demo-11.4.AppImage 92 MB
SternlyWordedAdventuresV38Demo-macos.zip 116 MB
SternlyWordedAdventuresV38Demo-win32.zip 89 MB
SternlyWordedAdventuresV38Demo-win64.zip 90 MB