Posted April 24, 2024 by Melancholy Jester Games
Another few bugs squashed in less than 24 hours.
The aim of this update originally was meant to resolve issues with the lighting inconsistency but a couple other bugs were found while I was doing a late night playthrough.
Originally the light probes weren't properly calculating lighting when a new scene was loading in. This should now be resolved. If you notice this or any other bugs that I could not find, please let me know. As of now, I believe the game to be free of bugs.
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The Tunnels of Saint Mercy Road
Version 1.1.5
--==Change Log 4/24/2024==--
--==Known Bugs==--