Posted April 24, 2024 by Melancholy Jester Games
#Update #Change Log
Good evening, everyone.
After watching a few playthroughs, there were a couple bugs that I felt I needed to address so v1.1 is up now to address these.
One of the bugs caused crashes in the final area of the game just a few steps away from the checkpoint, so although not preventing you from finishing the game, it still needed resolved so hopefully that should no longer be a problem.
The second issue is related to the lighting. Dynamic objects seem to appear a bit darker the first time they are seen. It appears to be related to unity prioritizing lightmap data from a previous scene although I am still researching the cause. I hope to have this issue resolved soon.
A bonus with this update is the file size has gone down slightly. I'll continue to work toward optimization and compression over time.
I appreciate all of your patience and if any other issues occur, please let me know!
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The Tunnels of Saint Mercy Road
Version 1.1.0
--==Change Log 4/23/2024==--
--==Known Bugs==--