Posted August 11, 2017 by Jakub Wasilewski
Since I developed The Lair, the PICO-8 console has changed considerably - most notably, it now supports 60 FPS gameplay. If there is a genre that can benefit from more frames per second, it's precise skill-based beat'em ups. Which The Lair is.
So, I have now updated the code for the new version of PICO-8, and it now runs at a spry 60 frames per second. I also revisited some of the pixel art, so the game should both look and feel better.
Enjoy! :)