Posted April 23, 2024 by Synthnostate
Alright guys, efforts must be redoubled. I was making great progress in January and February when I was doing regular morning devstreams focused on artwork, but my (paying) work started cutting into that, then I had to deal with taxes and spring chores. I tried evening dev streaming but it’s not for me. Then I went off on my alternate engine side project. I’ll come back to that but I don’t have time for it now.
I have made one big decision: Godot is not quite working for me for a 3D RPG of this scale, thus I won’t be sinking any more time into Godot-specific work, especially the game GUI. That still leaves worldbuilding, characters, dialogue, quests, the magic system, shaders, and tons of artwork.
This is what I’m trying to focus on now: