Posted April 22, 2024 by Tengu_Blue
Date: 22/04/2024
Activity:
Worked on juiciness assignment for the breakout game.
The finished features:
Added some colors
Camera shake on ball hit
Bricks setup - nice custom rotation, scale, fade animation
Stretchy paddle reacting to speed
Juicy ball hit - scaling up and changing color
Juicy brick hit - fading out, shrinking, color, move away
Game fade in/out
Ball trail
Sounds
Notes:
The DoTween is very nice and easy to work with and a very powerfull tool. I think that from this experience it now makes sense to focus on this stuff after the majority of "actual" gameplay has been implemented. On the other hand it's a good idea to keep this in mind. For example, having sprites be attached as separated "child" objects might be a good idea as it allows for juiciness without affecting things like colliders etc.
Invested hours: about 3 hours total
Outcome:
build called breakout