Devlogs
0.57.1 - Stabilizing Vision
Posted March 15, 2019 by Koder
Recent release of stable version of Godot Engine 3.1 removed an important roadblock for release ΔV. As of now the game no-longer uses a bleeding-edge unstable game engine! Changelog:
- Upgraded game engine to latest, stable version of Godot 3.1
- Enabled new rendering feature that should improve performance on Radeon GPUs.
- Adjusted ship lighting.
- Added additional elements to title screen to prevent boredom should you like to hear title theme to the end.
- Fixed a bug that caused game to crash-to-desktop when your ship was destroyed.
- Added additional story elements.
Files
dv-rings-of-saturn-demo-mac-demo.zip 842 MB
Version 0.57.1
dv-rings-of-saturn-demo-windows-demo.zip 832 MB
Version 0.57.1
dv-rings-of-saturn-demo-linux-demo.zip 833 MB
Version 0.57.1