Devlogs
Demo version 0.1.7
Changes:
- A couple of small code fixes related to the OS of the in-game computers
- Some UV mapping polishes
- Fixed a couple of missing, or badly placed mesh objects
- Fixed grammar in one of the loading screen texts
- New loading screen texts
- Object hierarchy optimization
- Also, this demo version still includes the WIP versions of the other city hubs I've been working on. The progress is especially visible in the Kingfisher Valley map. You can take a look at these by tinkering with the player.ini save file.
Need to mention that the development is going to drastically slow down from now on - till I find a publisher that can fund the rest of the development.