Posted April 20, 2024 by Codwis
Bunch of bug fixes and couple of new things
-A LOT faster loading speed by Packing each terrain as prefabs
-Movement is now handled in FixedUpdate hoping to fix heavy gravity
-Jumping while walking forward adds forward push
-New NPC and quest which includes new weapon
-AI now looses agro when target is dead
-Settings menu now doesn't block other UI when its not displayed
-pause menu now closes bags and equipment menu so cursor should hide upon closing pause menu
-Each bagslot separately tested if it has a bag and only shows cursor if there is a bag
-Minor bug fixes
-Creator-