Devlogs
LVL Edit 0.7 alpha 7
Hello everyone!
Here's a small update list for LVL Edit Alpha 7.
- Fog Object is ignored when material has fog unchecked
- Viewport header now contains: current assets library name on the left, file name + selected node at the center, loading errors on the right (that's work in progress for reporting missing data)
- Loading and saving status now displayed in the center of viewport
- Wireframe mode fix
- Animated Mesh bug fixed: saved wrong material tag, scale and no animation data
- Animated Mesh bug fixed: no scale and rotate using keyboard shortcuts
- Icon based tag system (Data\Images\tags\)
- Double scale when shift + up/down pressed on any node
- It's possible to copy click marker's position to selected node/object
- Bug fix: delete selected node when entity outliner activated (viewport - entity outliner panel relations bug)
Next update soon, have a good weekend!