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Devlogs

Build 1147

Ten Nights of Killing and Mayhem
A browser game made in HTML5

I revamped the way saved games work, allowing users to load and save to the browser. This seems to be the lowest-friction way of doing savegames and opens up possibilities of autosave in future builds. I wrote a bit about the technical details on my blog.

Files

  • tno-1147.zip 82 MB
    42 days ago
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