Posted April 19, 2024 by chaddcatt
Oke so almost 2 days ago, I uploaded this test game and it got downloaded almost a 100 times and viewed a 1000 times, So i think it is save to say that there are enough people that like the theme i am going with and that the game did not crash for most who have tried it out.
Yesterday i managed to cook, ship and upload a linux version without errors. The first few tries i got some errors when packaging/shipping the game. However i am still not sure if the linux version just works at is now because the executable file is a "SH" file and it is only 1kb. Hopefully some experienced linux users can let me know soon if the game was able to run, But fear not, i am not afraid to not shave my neck and to dust off a old PC i have and install linux on there so i can test it out myself in the feature.
Furthermore i have tried to ship it for Android and Mac , but it failed and give me some errors so i have some research to do for that.
After my attempts to ship it to different platforms i realized i might as well throw some more money at this project to be able to upload a decent intro faster, so i went on unreal marketplace to look for visual novel frameworks but it turns out the most of them are even more basic than what i already have. There was 1 with a decent settings and save&load system but that one did not use Datatables which is a very nice thing to use that i don't want to give up, its basically 1 place where you can control all assets that you want to show and play.
That was it for now i hope i can give an update soon about when i can switch from making the system better to making the content instead.