Devlogs
v0.4.0 - Save your progress!
Posted March 13, 2019 by Tazoru
This update brings Save/Load functionality!
Currently, it works automatically, saving progress when exiting the game (via Esc), and loading it when selecting Continue Game option.
Additionally, you can use Dev version of Quick Save (F5) and Quick Load (F6). To enable then, press ` (key above Tab) times, quickly, then you can use them.
Changelog:
- Feature: Save/Load progress (resources, ships, rooms, projectiles)
- Feature: Dev mode - for features not yet fully ready as well as some tools helpful to me
- Feature: Shield blink when hit
- Change: Weapon moves on it's own when tracing enemy (without whole room)
- Change: Darken main menu
- Change: Replace shield model
- Change: Projectile prefabs are unique
- Bug Fix: Stop firing at destroyed ships
- Refactor: Fix naming of parts in shipyard storage
- Refinement: Removed RuntimePlatform.SamsungTVPlayer from new Vendor script
- Refinement: Moved few scripts to correct placement