Posted April 19, 2024 by Diobanna Dev
Demo 1.2.2
Fixed bug where bosses and enemies would get too close due to change in Demo 1.2.0
Fixed bug where enemies would always hit you if you were within 80 pixels and not in invincible frames
Made ui elements fade during a cutscene to indicate when a cutscene happens
Made it so you can cancel a dodge with a spell (like how you cancel a dodge with slashing)
Made it so you can continue dialog with HJKL also
Fixed various animation bugs with the player's trail
(Note: Sorry for the delay of this update I was busy)