Posted April 16, 2024 by Mr Zed (MrZgames)
Hello friends!
I hope you are having a wonderful Day!
Today a new update for kinky fight club 2 is here!
Let's get to it
Whats new?
Massive animation improvements
I got a stroke of inspiration (or my brain was too burned out to code) and spent a lot of time remaking old animations.
You may not notice much change on the animations, because I mostly fixed incorrect hand and finger positions, changed the framerate from 20 to 24 (as all the animations since 2022 have) and overall I made them more intense.
At this point I already remade like 60% of the old animations!
Gameplay balance
After reading all the feedback I got I decided to make a lot of changes to the overall balance of the game.
The general idea is that submissive builds are now weaker in general, and since they can Ignore the domination aspect they have to rely on buffs to keep ahead on the “damage race”.
Domination damage at the end of turns is a bit stronger, especially the farther away you go from 50%.
Temporary buffs have also been buffed, being twice as powerful as originally, I want them to feel as having an impact when they are on.
Since a lot of changes were made the balance may not be perfect, but with some more testing I believe we will reach a sweet spot where all builds feel powerful in their own way.
Reversal new mechanics
I also changed how the reversal action works. Now instead of requiring a certain amount of domination and a lot of energy, it requires escape progress.
In order to perform a reversal you have to consume 70 escape progress, so you have to set it up. This also gives more room to use it more often, but also for some counter play.
Counter style abilities no longer require domination, but their cooldowns have increased slightly.
Thanks to Someone92 for the general idea/inspiration
Dirty talk
I added one very requested feature, the dirty talk!
Periodically, and when some specific things happen characters will say something!
The system is moddable, with 12 different “personalities” to set up for your characters to use.
There is a file in the game's folder on how to mod it.
Currently there is only one dialogue used by everyone because I didn't have time to make more, but for the next month I will add 2 more.
Base characters use the dialogues 1,2 and 3, so if you want to make your own I recommend starting from 4!
If someone is good at writing this kind of stuff and wants to help with this please hit me up, I'm terrible at this!
New positions
Two new positions have been added to the game!
Standing cowgirl 2
Leg up missionary 3
And also I added three new threesome positions!
Lifted handjob
Lifted footjob
Lifted missionary
Most of the new animations include MM and FF variants!
New character
A new returning character has joined the club! Lee “ The eastern fist ” is back! Be warned he is very strong and likes to lift their rivals!
Bug Fixes
I fixed some small bugs as usual!
And that's all for today, friends!
While this update does not feature many new things, it mostly focuses on cleaning up some of the current content, making the animations and gameplay more polished.
I also have been doing a lot of testing and I commissioned a custom skin shader for the game. I'm preparing to make a big update on some of the visuals for the next month!
I wanna thank all of you for the nice and encouraging words I got, and all the very useful feedback you gave me.
Hopefully this will help Kinky Fight Club 2 become a better game!
As always I want to thank all of you who support us and the development of the games, without you this would not be possible. Thank you!
I will be coming back with some more news later this month
Have a great day friends!
Cheers!
Changelog 0.7.2