Posted April 15, 2024 by Gianfranco Berardi (he | him | his)
For this week’s Freshly Squeezed Progress Report, I didn’t have a productive week, but I inched forward my goal of having a level editor for my non-violent, 1st-person dungeon crawler: https://www.gbgames.com/2024/04/15/freshly-squeezed-progress-report-inching-towards-a-level-editor/