Posted April 13, 2024 by Skelegant
Some pretty big changes this time around, I wasn't happy with how much this mod was trivializing combat. Pretty much everything has been rebalanced, some weapons more so than others.
-Berserk system has been reworked, picking up a berserk pack will now give 1 minute
of regeneration and damage resistance instead of straight up invulnerability
-Added a title map! Watch Stone duke it out
-Updated the SSG sprites
-Added slamfiring to the shotgun and pistol
-Adjusted damage output of minigun and smg
-Bumped up pistol ammo from 200/400 to 300/600
-Added armor display and tidier numbers to fullscreen hud
-Ported GD_Echidna's map clear bonus
-Added drinks as rare stimpack/medikit replacements, these heal above 100
-Tweaked plasma rifle sprites and animated bfg's idle sprites