Posted April 13, 2024 by Martin Senges
#release
Hey everyone!
I've always been intrigued by the classic Diablo style inventory system (which is also used by Resident Evil 4). Out of all the inventory systems I know, it's one of the more interesting ones: It turns item management into a small game in and of itself, while also punishing hording items in a reasonable, easy to understand way.
So I decided to try and make such a system myself. Here's the result for you to use in your own project, if you want.
Thanks for checking out the project. Until next time bye bye.