Posted April 11, 2024 by Thiago Avidos
#3dplatformer #patch #update #fast-paced #actionplatformer #64bits
Hey! I've been working on some fixes after receiving some feedback. These are the patch notes:
- Removed the pudding spring bug (was a bit tough to find a solution but I think it's finally good now) .
- Added a new SFX for the final boss projectiles of the 'Insanity World' world.
- Reduced the volume of the pudding spring by a few dB.
- Added the cartoon outline for the final boss.
- Removed the Data particle effects from the Boss Rematches, when they shouldn't appear.
- Also fixed the velocity of the player when losing a life after falling from a conveyor belt when spawning from the checkpoint.