Devlogs
v1.6.3
Showed off this version at LexiCon Tabletop and RPG Convention! We added a lot more than we realized!
NEW AREAS:
- Garden
- Grove
- Town (more polish)
NEW FEATURES:
- improved object color effect system
- finalized save system and item persistence
- improvements to cauldron timing
- cauldron shake effect
- camera bounds
- inspectable objects
NEW STORY
- Synth blood recipe now in garden under pot
- leave bookshop after Vlad gets his potion
- explore town to grove
- grove ending cutscene with tree of life grimoire page
BUG FIXES
- Level flipper now works mostly (still needs work on non 16:9 screens)
- Timescale no longer breaks after credits
- Game can be played on repeat
- recipe count clarity
- fixes many issues with Vlad entering the store