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dune ghosts [prototype]
A browser calamity made in HTML5

Oh wow it's been nearly a year since I last worked on this project :0!! I've been trying to chip away at the concept for a while, but I have honestly been more daunted by the plans I had for the scope. Honestly, I realized that the mechanic of picking up objects is less enticing than expected, which has made wanting to carry out the whole plan a bit of a drag. 

Planning to return to this project by minimizing the scope -- and making it more about the world/character exploration rather than honing in on the mechanics instead. Framing this project as more of an interactive narrative rather than a game feels essential to this experience right now! Let's make this experience tighter and cohesive rather than sprawling and discordant! 

Files

  • dune ghosts.zip 46 kB
    Apr 10, 2024
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