Posted April 10, 2024 by struhy_xd
Today I discovered some old screenshots that I made when developing the game! I thought It might be interesting to share them.
Looking at the world from a dev-view is always fascinating to me. It’s only a small graveyard, but still.
Volumetric fog stole the show.
The game is almost a demo for volumetric fog at this point. I’m amazed how much of a difference it makes and how it interacts with lights. Way to go, Godot!