Posted March 10, 2019 by Digital Barbarian
Progress continues. Here are the changes and improvements:
- Stellar objects now cast shadows.
- Infomation of selected ships and stellar objects now integrated into map at bottem center of screen.
- New Imperial NPC ship types.
- Asteroid belts are now randomly generated each time a system is entered.
- Comets and asteroids with elliptical orbits can now spawn at random in systems.
- Stellar objects can now collide and destroy each other.
- Added Zeotron gas special ability. Ships caught in Zeotron gas take damage over time.
- Sobex and Pentamorph fleets will attack using Zeotron gas shells.
- Added Concussion Artillery special: large artillery ships will all fire a concussion shell which knocks back enemy ships.
- Voidwraith fleets will attack using concussion artillery shells.
- AI fleets will now sometimes split up while in combat.
- Improvements to fleet and ship AI.
- Added a title screen on startup of the game.
- Added screen shaking effects.