Posted April 09, 2024 by imitone
#bugfixes
Our previous imitone update involved a total refresh of our development tools, in order to support Apple Silicon and future port work (such as VST for Mac OS). This process wasn't without some speedbumps, and (after a side trip to the Game Developers' Conference) I've been working to iron these out.
By far the most critical problem was that imitone's pitch tracking was compromised on newer Macs running Apple Silicon. This issue caused imitone to behave as if it had a hard time hearing you — especially when using our experimental tech. The problem arose from a tiny, normally harmless difference in the way audio calculations are performed on Apple's new chips. In any case, this update will make sure imitone hears you loud and clear!
Additionally, several new crash bugs emerged in our Windows app, affecting about 20% of our users. These problems had been latent in our code for many years, and only manifested when switching to newer development tools. With the help of your error reports they've been pinpointed and fixed!
Fixes:
Changes: