Devlogs
Alpha 4 - 2 New modes, Cherry bombs, Cluster merging, Game settings and more!
Posted April 08, 2024 by Ste4lth
#alpha #bugs #feature #ui
Full patch notes are available on https://open.codecks.io/fruit_game_test.
NEW FEATURES
- New mode: Cluster Grape Mania! All grapes will spawn as clusters, causing chaotic gameplay.
- New mode: Sky High Mode. When fruits are merged, a barrier raises. When dropped, it lowers slightly. If fruit is not above this line, the game ends.
- Cluster fruits are now mergeable! They can now merge into higher level clusters, you'll have to see what these do! They give alot of points, though.
- Cherry bombs now have a low chance to replace cherries. These are slightly experimental but could help fix your fruit orginisation.
- Game options to turn off cluster fruits and bombs
- Volume setting
- In game fruit wheel UI for new players
- Current fruit indicator above the existing next up indicator
BUG FIXES / ENHANCEMENTS
- Settings system improved so that saving actually works normally.
- Sound panning made less annoying.
- Watermelon now collides with the container.
- Cluster grapes now explode even if they don't touch another fruit first.
- Spamming fruit no longer gives a chance of a merge being prevented.
PATCHES (not in a seperate post as I had to quickly make many due to not checking the exported game first.. for this reason codecks doesn't have 4.0.1 - 4.1.1 patch notes).
4.0.1 - fixed bug that crashed upon open.
4.1 - Fixed fruit wheel exit button collider, resolution dropdown appearing even if fullscreen enabled when entering settings menu, game ending early when spamming, and more.
4.1.1 - sky high mode works properly now!