Posted April 07, 2024 by Dungeonmind
#RPG Maker MZ #RMMZ #plugin #tool #rpgmaker #game-asset
This update was an important one. It adds compatibility for different types of inventory systems which includes:
This will keep the original weight-based inventory system (similar to Skyrim's weighted inventory system).
This will use a more standard inventory system based on slots. If an item weight note tag is set, then it will only use the first item's weight for the whole stack. With this new inventory type, you can imitate limited inventory systems for games like Elder Scrolls Online, where the player will have to manage items based on their available slots instead.
This update adds a bunch of script calls and plugin commands that allows the developer to change prices for items in the shop individually or as a whole by percentage. More information can be found in the plugin help file.