Devlogs
Starshatter Nightly #431: effc8802
Posted April 05, 2024 by Aki
Multiplayer Test Date Confirmed
We'll meet on Thursday, 11 April 2024, 20:00 CEST to play Starshatter together on the public multiplayer server. More information on Discord.
Changes
- Trick new players into picking Standard flight Model by default
- Updated README file to the current state of the project
- Fixed date and time consistency across Campaigns and Missions
- Each Campaign now has a specific start date and time
- Fixed mission points reward calculation
- Fixed an issue where Campaign would choke itself out of missions
- Fixed multiple crashes and minor issues
- Moved third-party libraries around and added copyright notices as necessary
- Other implementation detail changes
Full upgrade is required as dat files changed
Files
Starshatter (x86) - Full Game - Nightly 526 MB
Version 5.1.87-431-geffc8802
Starshatter (x86) - Executables Only - Nightly 6.4 MB
Version 5.1.87-431-geffc8802