Posted April 05, 2024 by Catman Cinematics
The version 1.5 update is FINALLY OUT!
I know it feels like I had forgotten about the game, and to be honest, I kinda did! But I've now been working to get a complete exciting new update for the 1.5 update!
CHANGELOG:
-Fixed version color for Main Menu
-Updated environment in most levels to give a more "aesthetic feel" rather than a "oh my goodness i'm stuck in a box" feeling
-Updated a plethora of textures
-Updated Main Menu
-Enemies now will make death sounds to match with the parity of the beta game
-Trees no longer have collision
-A load of textures are now seemless
-Made the caves more expansive and taller
-Fixed hint boards text
-Added Corrupted Palms for the Corrupted Catlands zone
-Cleaned and renamed a bunch of assets
-Bossbar no longer appears while startup invulnerability is on
-Added Cat Token Shards to recharge your Blade of Cat ammo
-NotCatman no longer gets damaged while death is initiated
-Added more lore
-Regular and HYD doors now require keys to be opened
-Fixed issue where cursor wouldn't match 3d environment after the game was paused
-Glitch UI appears upon enemy collision
-New UI animations
-TestDumDum renamed to The Fog
-The Fog now emits a directional humming sound upon player being closer
-Added a reference to a new entity in the upcoming 1.6 update
-Flickering lights in wait room
-Updated wait room animation and video
-Modified cave lighting
-Slightly shorter water gun cooldown
-Music in ZoneEnd no longer repeats upon every time the player jumps
-Normal Doors are now 3d
-Fixed fog on most levels to a much more manageable amount
-Color difference of Glitchen in different zones removed due to lore incompatibilities
-Fixed lots of overlapping textures in game
-Febrezium Cans now hold 3 shots instead of 1
-Added tooltips for UI information
-Quieter glitch ambience from enemies