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Devlogs

week 4

KIT207 Portfolio
A downloadable game

In this Devlog, we mainly learn how to use terrain tools. The terrain I made was based on Kingston Beach. Although I didn't really think about it, I just used it as an imaginary space.



In the second part, I used ProBuilder to build a small beach amusement park, which contained some irregular buildings and ladders for climbing.


In part two there are some bugs with the Nevmesh, i can not really use it so im trying to fixing that out.

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