Devlogs
"Balance Updates" ๐
Posted April 04, 2024 by dokusu
A couple of quick updates:
- Eggs now try to spawn a distance away from each other, avoiding the "spin around the egg" strategy
- Eggs can only spawn within 200 units of the origin
- Enemies cannot spawn within 200 units of the origin (yes they can still spawn on top of eggs but it should be much less likely
- Enemies move 25% slower
- There are now 2 eggs, this _should_ cause your tail to be a constant danger once you've caught a couple enemies
- You can now press "R" to restart the game