Posted April 02, 2024 by GreyofDeath
#keyboard #menu #controller #burger #rebinding #saving #gui
Hello, my fellow chefs. Today, we have a lot of news for you.
Working hour this week
Controller/Keyboard Navigation through all Menus
Yes, you heard right. We added a completely new and own system to the game, that detects your input and lets you navigate through all the menus.
Rebind Settings
Finally, we can introduce our rebind settings. Here you can rebind your controls (keyboard and controller) as you like. In addition to that, we fixed some compatibility issues with different kinds of controllers. Now you can rebind the existing controls into your own in the menu and ingame (nearly all keys possible, besides walking keys or option keys).
Death and Winning Screen
What's new, too, are the winning and death screens that are shown if you die or win a fight. This should help to give you more feedback to for your looses and wins.
Saving of Player Preferences
In this update, we added saving too. The game will remember your rebinds, your last played difficulty and your last played dish.
New Enemy: Minced Meat
The next dish will be a burger on a new pan map. We are currently working hard to deliver it to you as soon as possible. But till then, you can playtest the first ingredient of the burger: Minced Meat. It can summon a pulsating ring of meat or throw meat flummies at you. Feel free to try it.
Future outlook
Right now we are working on the burger dish, a new pan map, the two seasoning-items pepper and chili and a new character model/movement. Stay tune for future update. Until then, have fun playing our new update. Until then, have fun playing our new update. We look forward to receiving your feedback.