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Devlogs

Blog Day 5

RERL
A browser game made in HTML5

A lot of new look & feel and interface improvements today.  Modals on death and victory,  and a new UI based on RE1 Inventory.   Large amount of time today on look & feel.  

Other notable features today:

  • Charge now destroys walls and players can no longer be trapped.  
  • Instead of gameover when there are no infectable targets, you can always revive the Tyrant.  It's hard to keep him down!
  • Overhauled the game interface.  This may be the final version.  

Special thanks to anstefa for keeping me company in Twitch, and realdominic for playtesting the game and reporting issues!

Day 5

Day 4

Day 3

Day 2

Day 1

Files

  • dist.zip 496 kB
    Mar 07, 2019
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