Posted March 07, 2019 by Matt Glanville
Woah, this game is coming along really fast! This game is hurtling towards release ready, overtaking its Deathball daddy (which is returning to development soon, I promise!)
Here's a new video showing off a bunch of things I've added over the last 2 days. I'm making some sweeping changes to the core mechanics and structure and doing my best to convey them clearly in the new interface.
There's a new level progression system in place now. Every time you kill 10 enemies you advance to the next level. Each time you advance, you need to chain together more and more enemies to be able to execute your grapple attack.
You can play the Ghost Grab 3000 prototype today by becoming a $5 supporter on Patreon.
Thanks for checking it out!
Matt