Posted March 07, 2019 by CodeManu
· Clicking out of the canvas window won't change the sprite origin anymore.
· Disabling the first layer won't stop the other layers from rendering anymore.
· <Simulate> and <Render> buttons will now play the burst simulation for all layers.
· You can now apply a palette from the quick menu or add your .pal file to the project.
· Individual colors from the palette can be disabled.
· You can now switch between <Additive> and <Normal> blendmode for flash burst.
· New rotational shake burst added.