Posted April 01, 2024 by scruffyowl
This week features streamlined card game mechanics, which I feel serve the narrative purpose better:
The dice roll has changed, too: There are now 3 dice, which are initially cloaked. You reveal them one by one, watching out not to bust the limit total. So it's a bit of a wager every turn of a challenge.
In support of moving more smoothly through the (still to come) story, when Amy should pass out from exhaustion, she now wakes up on the same map. After recollecting her tool bag (aka the card deck), she can continue the quest.