Devlogs
Update 2024:13 - Auto-Mode Bugfixes & Little Things
Weekly devlog #2!
This week's been rather slow so there's not super much to show but here's what's changed:
Additions
Features
New in Automatic
The following cards are now playable in automatic games:
- Rei, the Summoner / 召喚師 レイ
- Retirement's Return / リターン・リターン
- Red Lotus Summoning Art / 紅蓮の召喚陣
Bugfixes
Automatic Games
- Fix 'Blood Contract' crashing the rules engine (freezing the game) when played.
- Cards that "summon any number" of something now no longer fail when you select too many units.
This is not rules-accurate but for now it's a decent approximation.
(in theory you shouldn't be able to select more cards than you can summon) - Some performance improvements.
These technically affect all cards but are only really noticeable in certain edge cases, like how 'Body Duplication Mirror' used to cause multi-second lagspikes if your entire deck was full of 'Will o' the Wisp'. - 'Rebirth Flames' now accepts level 1 or greater cards for its cost, not level 2 or greater.
- 'Rosina, Snowfield Sniper' doesn't move cards from the opponent's deck to yours anymore.
- 'Laplapace, Seafloor Prophet' doesn't crash the rules engine anymore.
- Counters broke last week, they are working again now.
- The trigger abilities on 'Deepest Whale', 'Numanushi, Swamp Lord', 'Reborn Knight' and 'Ancient Dragon's Roar' now actually activate.
Bloopers
Here's what happens if you have 1.5 mana: