Devlogs
Kingdom of alon demo update 0.5.61 mini patch
Posted March 30, 2024 by Barron
Updated to 0.5.61 alpha (demo)
patch notes
added the following
new areas
- 3 houses in Maldonus are now enterable
the following mechanic has been expanded
- the "Stealing System" has been extended to Maldonus (performance in the city when the guards chase u is bad right now)
- raised the the chances of guards being triggered when stealing in Maldonus
- lowered the chances of guards being triggered when stealing in Midvalley (village)
the "Morality System" updates
- Maldonus and Midvalley (village) can now have there values/points lowered
- Midvalley can now change map state depending on morality!
(changes include)
- a rework of how the map states work (backend work)
- shops and inn can/will change prices
- all teleports to diffrent areas within the normal map and bad 1 map states work!
- some npcs will now act diffrently when in a diffrent map state (not finshed)
- "prices and the way the NPCS interact is a work in progress and not in its final state"
maldonus map states will be included in the next update!
(being jailed in Maldonus is not included in this update)
- guards in the city and Midvalley (village) can now go into a OK'ed stance on there maps
- if u beat the battle against them
- guards reset to normal behaviour after being in a OK'ed state