Posted March 30, 2024 by OdonataRex
vA6
Once again changing the way melee works. Instead of offhand bonuses or crit bonuses, 1H and 2H weapons work exactly the same. If you win combat and have an offhand weapon, you can make a further roll to hit with that offhand weapon. The intention is to simplify the melee system while also providing more differentiation between 2H, dual weapon and shield builds.
Combat stat has been renamed to Melee for clarity. ATK+ and DEF+ are gone, fused into just Melee+ (though you might see it as Fight/Fight+ in places).
Additionally, critical hits now work a bit differently. They now result in double the rolled damage dice, instead of double the damage.
Active titans can now thrust charge.
Also added a new relic equipment and some flavor text