Posted April 01, 2024 by Magic Trails
#pixel art #indie game #zelda like
Introduction:
Hello everyone! It’s me, Guilherme "Atari Boy" Neves again!
If you saw our last Devlog, maybe you remember we started to use the as support and export our tileset more easily to Unity.
Also, in our weekly meeting we had a conversation about some goals for our small indie studio, some promess and some homeworks we need to do, and two interesting fact came from it.
-One of the best guns of the game, it's called A Gun.
Anyway let's go back to the project.
Last week I was working on the character design, and now we have her walking in 4 directions
and also she dies.
If you played our previews game you problably going to reconize it, but it's the same Death you see in Joten the nightmare forest
One of our objective is make all our game kind of "connect", like seems to be from the same universe, and this small details helps us achieve this objective.
Beside that I didn't make much progress in the project, this week I had a some good freelancer project, I worked with 3 (exacly 3) different Tilesets, so in the end of the day I didn't had time to work in the tileset for our project haha
Hey there! So, as I promised in the previous devlog, here's the finished look of the camera and map system:
The camera follows the player inside the map keeping the bounds limit:
And from one map to another there's this cool transition inspired on the first Zelda game where the game freezes for some seconds:
This is not some woooow cooool mechanic but its a necessary one haha
For the next steps there's something more exciting: COMBAT!
See you soon!
- Viola was found dead after decide to became Gamedev and have a regular job