Devlogs
Update 0.1.4 (Content) and 0.1.3.5 (Legacy)
Hello everyone! We have finally completed another stage of development and are ready to release several updates.
- The update 0.1.3.3 (QoL) will be available to the public today, which has been exclusively available to our Patreon members for the past two weeks.
- Also, the update 0.1.3.5 (Legacy) will be available to the public today.
- The content update 0.1.4 (Content) will become available for all our Patrons on the "Student" level and above today. Patrons with the "Entrant" level will have access in a week and it will be made public in two more weeks.
What is included in the Update 0.1.3.3 (QoL)
- Language detection on the first launch, based on the system language.
- A settings window will appear on the first game launch, allowing you to customize the game to your preferences.
- You can rewind previously read text by holding down the Space key.
- Exit dialogs by pressing the Escape key.
- Choose dialog responses using the numbers or arrow keys on your keyboard and the Space bar.
- A log of previous phrases can be opened and closed with a mouse wheel scroll.
- Use hotkeys for quick actions: M - return to the map, J - journal, P - projects, R - resources.
What is included in the Update 0.1.3.5 (Legacy)
- The game version is now displayed in the game menu.
- History of dialogues now open only when a dialogue is opened (mouse scroll wheel up or a special button on the bottom of the dialogue box), or if no other panels are open (using mouse scroll wheel upward).
- The scene of the first meeting with Audrey now has variations, allowing you to choose the specific situation she finds herself in.
- A new in-game scene with Audrey has also been added.
- Some dialogues with characters have also been altered to align with the new scene for Audrey.
- Several typos have also been fixed.
What is included in the Update 0.1.4 (Content) - now available on ower Patreon
- Updated the final scene of the game.
- Added a timegate mechanic that requires waiting for several days in-game to progress in quests.
- Added a new music track.
- Implemented a save converter that will be used in future versions to allow players to continue playing in a different version rather than starting over each time.
- Developed a relationship system, where characters can have opinions of the player and certain dialogues are only available with certain relationships.
- Integrated a consequences system, where players' actions are remembered and occasionally reminded of them, with notifications given.
- Included notifications in-game that announce new projects, relationship changes, and significant events.
- Expanded the story with a party celebration of the opening of the academy.
- Added two new scenes: One with Grace, and one with Lillian. Second have animations, and consist of four parts.
- The interactive scene control has been moved to the bottom-right corner.