Posted March 30, 2024 by Error Dev
#asset-pack #blender #first-person #fps #low-poly #unity #weapons
Scar L :
🤺 The starting animation of weapon (Draw animation, the player pulls up the weapon) ends depending on the player state whether he was crouching, aiming or normal idle.
👌 Smoother transition between animations and more realistic conditions for each animation.
🎮🔫 The player can switch between weapons smoothly using the mouse wheel, scrolling up or down. 👀