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Devlogs

small update 3.0.18

Slice & Dice
A downloadable game for Windows, macOS, and Android

Not too much here, just fixing some bugs and adding Dice Scale which many people requested. I couldn’t fix the issue with installing via itch app, have to use browser for now.

FEATURES:

  • Dice scale
  • New monster- golem!
  • Now submits current save when using ‘report bug’ from Titlescreen
  • Added missing nightmare transition tile
  • Smarter warnings for max mana
  • Experimental textmod custom spell support (.abilitydata.)

BALANCE:

  • Stop greens generating with modifier passives
  • Stop green hats from being offered
  • Ban modifier heroes from cursed modes

BUGS:

  • Fixed some system languages not working (Turkish +more?)
  • Fixed textmod savebricking bug
  • Improved levelling up interactions with custom hero pools, still some bugs I think though…
  • Fixed a bug that could cause enemies to skip a turn
  • Remove broken ‘custom party masochist’ achievement
  • Sarcophagus cannot flee (also ‘no flee’ modifier)
  • Allow jinx.sandstorm^1
  • Fixed some scrollwheel stuff
  • Improved v2-v3 save migration (too late for most!)
  • Fixed resurrecting heroes not working under some circumstances
  • Can under/over-pick modifiers by a little more
  • Changed Bag of Holding because it’s too much for the game to handle combined with other meta-items
  • Bell/baron passive now work better with generated monsters
  • Fixed selfheal breaking keywords like underdog
  • Minimap fixed
  • Some more too boring to mention

Files

  • windows.zip 114 MB
    49 days ago
  • mac.zip 122 MB
    49 days ago
  • android.apk 61 MB
    49 days ago
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