Devlogs
small update 3.0.18
Slice & DiceA downloadable game for Windows, macOS, and Android
Posted March 28, 2024 by tann
Not too much here, just fixing some bugs and adding Dice Scale which many people requested. I couldn’t fix the issue with installing via itch app, have to use browser for now.
FEATURES:
- Dice scale
- New monster- golem!
- Now submits current save when using ‘report bug’ from Titlescreen
- Added missing nightmare transition tile
- Smarter warnings for max mana
- Experimental textmod custom spell support (.abilitydata.)
BALANCE:
- Stop greens generating with modifier passives
- Stop green hats from being offered
- Ban modifier heroes from cursed modes
BUGS:
- Fixed some system languages not working (Turkish +more?)
- Fixed textmod savebricking bug
- Improved levelling up interactions with custom hero pools, still some bugs I think though…
- Fixed a bug that could cause enemies to skip a turn
- Remove broken ‘custom party masochist’ achievement
- Sarcophagus cannot flee (also ‘no flee’ modifier)
- Allow jinx.sandstorm^1
- Fixed some scrollwheel stuff
- Improved v2-v3 save migration (too late for most!)
- Fixed resurrecting heroes not working under some circumstances
- Can under/over-pick modifiers by a little more
- Changed Bag of Holding because it’s too much for the game to handle combined with other meta-items
- Bell/baron passive now work better with generated monsters
- Fixed selfheal breaking keywords like underdog
- Minimap fixed
- Some more too boring to mention
Files
windows.zip 114 MB
mac.zip 122 MB
android.apk 61 MB