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Devlogs

March 2024: Assembling the pieces

Iterium
A downloadable game

/ Robert

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Here's what I did in March 2024:

• Controller layout image for Steam Deck.
• Market analysis.
• Weapon name sign.
• Planned out the flow of the demo.
• Special version of the Main Menu for the playtest demo.
• Special version of the Pause Menu for the playtest demo.
• Start game choices.
• Game Over screen for the playtest demo.
• Recycling logo design.
• Junk score icon.
• Junk sprites.
• Junk score code.
• Main menu visual polish.
• Playable tutorial section. (This was probably the biggest task this month.)
• New enemy: Side-moving, shooting down.
• Exported the game for Steam Deck.
• Fixed bugs.
• Wrote devlog.

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