Posted August 09, 2017 by KabisCube
#version #0.023
Very small update this time as I'm still studying and experimenting with online multiplayer.
Before going into how that's going, lets go through the changes in this update.
Online multiplayer and it's current state.
For a bit over a month now I've been doing a lot of studying, testing out different platforms and contacting companies
to see if it's even viable to run Corpse Box Racers online.
And the main problem that keeps coming up is the ragdolls and syncing them online.
Currently I'm not sure if I'll be able to get a setup that runs good enough to be a good experience.
So right now it's leaning towards something that wont be implemented.
But I've not given up, I just don't want to lead anyone on to think it's something that will be around the corner.