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Devlogs

Devlog #04 : Finished prototype

SKalley
A downloadable game for Windows

Welcome to week 4 of our devlog for SKalley!

This week we decided to focus on adding more gameplay to the game that will make our game fun to play. We would love to share with you our progress on some of these developments.

Art:
Level design
This week we decided to put a hold on creating art assets and instead allocate resources to help out with level design and game design of our game. We created more then 3 new prefab sections that paint a pretty good image of what the game's view and level design will look like.


Programming
We have added a bunch of new mechanics as well as an improved movement, let's share the juicy details!

Revamped player movement
With very constructive feedback we revamped our player movement to feel more like you're controlling a character on a skateboard.

Now you need to press a button to give yourselves a little push like you would do for a skateboard. Aside from that you gradually lose speed after not giving yourself a boost for a while. We hope that this will make the game feel more immersive and logical to play with.

Files

  • SKalley-v0.4.zip 33 MB
    Mar 27, 2024
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