Devlogs
PixelOver 0.15.1 - Inverse Kinematics 3D
PixelOverA downloadable software for Windows, macOS, and Linux
Hello, this update adds inverse kinematics chain constraint for 3D bones and more.
(For itch.io users, you can get a Steam key on the download page)
New features
Changes
Added Portuguese and Russian languages, thanks to wu0lss4j and Stripes.
If you want to help with the translation, PixelOver has a Crowdin project :
https://crowdin.com/project/pixelover
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Added animation default parameters in global settings.
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Bug fixes
Bug |
Ref |
Fixed Blender link for MacOS. |
(By email)
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Fixed MTL image loading when opened from a PixelOver project. |
Link
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Fixed 2D mesh editing. |
Link
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Fixed 3D material external resynchronization. |
Link
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Fixed IK resynchronization. |
Link
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Fixed toggle favorite file and folder on the home page. |
(Not reported)
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Roadmap for 2024
Animation |
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Edit 3D bones animation. |
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Ability to save and load animations. |
Tools and Objects |
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Particle systems. |
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Fluids. |
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2D and 3D text objects. |
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2D lights with support of normal and depth maps. |
Pixelation and Effects |
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More available effects with a tool to place them easily. |
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More pixel-art oriented resampler. |
Importation & Export |
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Import Aseprite and PSD 2D formats.
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Application |
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Better favorite system with previews for shaders, palettes, dithering, ... |
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Lighter project type. To batch pixelates files without any transformation. |
Available features but could be improved.
New available features added with this version.
If you encounter any bugs or wish to propose features, feel free to do so in the community. Thank you!